Workshop Archive

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2025 - 2026

Current Year

GBM #1: Hello A New Hope

Introduction to the club, board members, and plans for the semester.

September 4th, 2025
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Week 2: Intro to Unity

What is Unity? Setting up the environment and creating a simple project.

September 11th, 2025
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Week 3: Art on a budget

Showing how to find free and affordable assets for your game projects.

September 18th, 2025
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Week 5: PlayStation Recruiter Session

Playstation recruiter shares insights on their summer internship program and application tips.

October 2nd, 2025
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Week 7: THE ONE HOUR GAME JAM

Creating an Idea for a game in one hour.

October 16th, 2025
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DevilUp Horror Jam

Weekend (48 hour) game jam focused on horror-themed games.

October 17th-19th, 2025
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Week 8: Mechanics vs Narrative

Defining game mechanics and narrative, and how they interact to create engaging gameplay experiences.

October 23rd, 2025
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Week 9: Intro to Blender

Basic introduction to Blender for 3D modeling.

October 30th, 2025
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Week 10: The Flowchart

Linear narrative design using flowcharts.

November 6th, 2025
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2024 - 2025

GBM #1: Hello_again__again_

Introduction to the club, board members, and plans for the semester.

September 5th, 2024
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GBM #2: Intro to Game Design

Teaching the introduction to game design

September 12th, 2024
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GBM #3: Intro to 3D Game Dev

Introduction to how to make 3D games.

September 19th, 2024
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GBM #4: Intro to Blender Fall 24

Introduction to how to use blender to make 3D models.

October 3rd, 2024
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GBM #5: Intro to 3D Animations

Introduction to how to make 3D animations

October 10th, 2024
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GBM #6: Intro to 3D materials

Introduction to how to make materials for 3D models.

October 17th, 2024
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GBM #7: Pixel Art

Introduction to how to draw pixel art

October 24th, 2024
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GBM #8: Tilemaps

Introduction to how to make tilemaps for 2D games

October 31st, 2024
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Game Jam

DevLUp Wargame Game Jam

November 1st, 2024
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GBM #9: Narrative Design Basics

Introduction to how to design a consistent and flowing narrative.

November 7th, 2024
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GBM #10: UI Design

Introduction to how UI works and how to imrpove the user interface.

November 14th, 2024
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GBM #11: 3D Math

Introduction to 3D math.

November 21st, 2024
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GBM #12: bye bye

End of Fall 2024 Semester meeting.

December 5th, 2024
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GBM Planner: Spring 2025

A planner showing when the meetings are and what each one will cover.

Spring 2025
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GBM #1: Hello_III

Introduction to the club, board members, and plans for the semester.

January 16th, 2025
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GBM #2: Intro to Godot

Introduction to how to use Godot.

January 30th, 2025
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GBM #3: Intro to Game Design

Introduction to how to design game concepts

February 6th, 2025
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GBM #4: Intro to Accessability in gaming

Introduction to how to make games more accessable to all players

February 13th, 2025
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GBM #5: Intro to Art Basics

Introduction to some basic art concepts and how to utilize them

February 20th, 2025
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GBM #6: Tips and Tricks for godot

Some tips to utilize when using Godot

March 6th, 2025
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GBM #7: Intro to Stencyl

Introduction to how to use Stencyl

March 20th, 2025
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GBM #8: One Hour Game Jam

Our Spring semester one hour game jam event

November 1st, 2024
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Game Jam Essentials

Going over the essentials of game jams

April 3rd, 2025
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GBM #10: Intro to Unity

Showing how to use Unity for game production.

April 10th, 2025
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